Dreidel
A great miracle
happened there.
Four letters, one spin, and a game most people play from a half-remembered childhood version. Here are the actual rules — including the one that catches out every Australian who has played in Israel.
Have a spin
A real dreidel, with the shin/pey switch.
The four letters
In Israel
Shin becomes פ — pey, for פֹּה, here. A great miracle happened here, because it did. Everything else about the game is identical, and a dreidel bought in Jerusalem will not work with a set bought in Bondi unless everyone agrees which letter is which before the first spin.
The four letters add up
נ ג ה ש = 50 + 3 + 5 + 300 = 358
Which is the gematria of מָשִׁיחַ — 40 + 300 + 10 + 8. A well-known Chassidic observation, and one you can check yourself on the gematria tool.
Battle dreidel
Last one spinning. It is how every child plays given a hard surface and two minutes, and it has no agreed rules anywhere — which is why every game ends in an argument. Here is a set that settles it.
- 1The ringA dinner plate, a tray, or a chalked circle about 30 cm across. A dreidel that leaves the ring is out, however long it was spinning.
- 2The launchEveryone spins on a count of three, inside the ring, from above the surface — no sliding a top along the table to gain time.
- 3Winning a roundLast one still spinning takes the round. If two stop within about a second of each other, both spin again — nobody has ever agreed a photo finish.
- 4The letter still countsThe winner's face is read as normal: gimmel takes the pot, hey takes half, shin puts one in, nun passes. The battle decides who reads their letter, not what it means.
- 5Best of fiveSingle rounds come down to the table, not the spin. Five rounds sorts out who can actually launch.
- 6One dreidel eachWeighted, oversized and metal tops beat wooden ones every time, so either everybody brings the same kind or everybody uses the host's set.
Before you buy a battle set
- Weight wins. A heavier top spins longer, so a mixed set is not a contest. Buy four or six identical ones rather than one impressive one.
- Metal tips chew tables. Play on a tray or a board. The good sets come with a ring for this reason.
- Rip-cord launchers are a different game. They spin far longer than a finger launch, which is fine — but everyone has to be using one.
- Small parts. Launcher tops come apart. Not for under-threes, whatever the box says.
We do not stock battle dreidels yet. When we do they will be listed with the weight, the tip material and whether the set is launcher-compatible, because those are the three things that decide whether a set is any good and nobody publishes them.
Chanukah and the moadim →The other six games — including chess with a real engine — are on Play.